Mortal Kombat (Genesis)
From UltimateMK.com
This was not a bad port at all. It had completely different music from the Arcade version, Cage has different shadow animation for his Shadow Kick move, Sub-Zero has the same pose as Scorpion. The gameplay is a little slower than the arcade version and its like Revision 3.0 but the recovery time is a lot shorter. For example male ninjas can get such broken stuff like Uppercut, aaHP (even RH!), Spear/Slide in corner. Fatalities were censored but you could enable the original ones via "Blood Code". Cage cant knock off two heads in this versions, and the Invisible glitch vs Goro is possible only with Sonya by doing the Wave Punch move excactly when Goro is falling down. The broken unblockable stuff after throws interrupt exists in the genesis version (read the MK1 Arcade Strategy Guide for more details about this).- Release Date: September 13, 1993 ("Mortal Monday")
- Players: 1-2
- Characters: 10 (7regular, 2 bosses and 1 hidden)
- Finishers: 1 Fatality per character (excluding bosses)
- Stages: 7 (The Courtyard, Palace Gates, Warrior Shrine, The Pit, The Pit Bottom, Throne Room, Goro's Lair)
Contents |
Special Moves
Johnny Cage
| Name | Motion |
|---|---|
| Fireball | B, F, LP |
| Shadow Kick | B, F, LK |
| Nut Punch | Down + HK |
| Fatality | F, F, F, HP (close) |
Kano
| Name | Motion |
|---|---|
| Knife Throw | Hold Block, B, F |
| Roll | Back from opponent, then circle counter clockwise (Hold Block while doing it for slowing the start up) |
| Fatality | B, B, B, LP (close) |
Rayden
| Name | Motion |
|---|---|
| Lightning | D, F, LP |
| Teleport | D, Up |
| Torpedo | B, B, F |
| Fatality | F, B, B, B, HP (close) |
Liu Kang
| Name | Motion |
|---|---|
| Fireball | F, F, HP |
| Flying Kick | F, F, HK |
| Fatality | Rotate Counter-clockwise F |
Scorpion
| Name | Motion |
|---|---|
| Spear | B, B, LP |
| Teleport Punch | B, D, HP |
| Fatality | Up, UP, Up (sweep) |
Sub-Zero
| Name | Motion |
|---|---|
| Freeze | D, F, LP |
| Slide | Back + HK + LK |
| Fatality | F, D, F, HP (close) |
Sonya
| Name | Motion |
|---|---|
| Rings | LP, B, LP |
| Leg Grab | Down + LP + BL + LK |
| Wave Punch | F, F, B, HP |
| Fatality | F, F, B, B, Block |
Secrets
Blood Code
Press A, B, A, C, A, B, B on the "Code of Honor" screen. This will enable blood in the game and real Fatalities.
Cheat Menu
At the "Game Start" screen press: D, Up, B, B, A, F, D. A third option, "Cheat Enabled", will appear. Select this and you will access the secret cheat menu with the following options:
- Fighter 1: This sets the character that will be displayed in the features below.
- Fighter 2: This sets the second character that takes part in the practice Test Your Might Rounds.
- Plan Base: Using this switch, you can choose between 4 Battle Plan's.
- Chop-Chop: This decides what you will chop first in the game of "Test your Might". Also determines what you will break in the 'Demo' option of 'Chop-Chop'.
- 1 Play Chop: This determines how far apart the Test Your Might rounds are in a one-player game. (0=None; 1=After Every Match etc.)
- 2 Play Chop: This determines how far apart the Test You Might rounds are in a two-player Vs. game.
- Demo: See, or play, a different part of the game:
- 1. Cameo: Shows the story of the fighter selected as 'Fighter 1'
- 2. Biography 1: Shows the first ending picture of the fighter selected as 'Fighter 1'
- 3. Biography 2: Shows the second ending picture of the fighter selected as 'Fighter 1'
- 4. Medal: Shows the Vs. screen of 'Fighter 1' and 'Fighter 2'.
- 5. Battle Plan: Shows Fighter 1's Battle Plan as selected under 'Plan Base'.
- 6. Chop-Chop: Puts you in a "practice" Test Your Might round. Fighter 1 and 2 will be the choppers, and they will be chopping the material selected at 'Chop-Chop'.
- [Switch Flags (On/Off)]
- Flag 0: Puts second player on "DANGER" at the beginning of each round. In Endurance battles, only the first player will be affected.
- Flag 1: Puts first player on "DANGER" at the beginning of each round.
- Flag 2: Puts silhouettes at the moon every match at the Pit.
- Flag 3: Puts weird silhouettes at the moon. One is the top ranked player's initials. Another is the head of Fergus McGovern (Managing Director of Probe software)
- Flag 4: Reptile gives Clues at the Beginning of Every Match.
- Flag 5: Free Play. (Credits don't Expire)
- Flag 6: The Computer does Fatalities every time you're beaten.
- Flag 7: This is a strange Flag. This one takes you to the Palace Gates stage right up until Endurance 3. This seems to have no point, or could it?
- Blood: This is the same as the Blood Code.
- Cheat: This toggles ALL the changes (flags and such) on and off. Also makes the "Cheat Enabled" option vanish.
- 1st Map: Select the first stage you want to go to when you start.
Secret Music Tracks and Sound Samples
To access secret music and sound samples, go to options and highlight "Sound FX". Move the number along to 17. Now tap Right and A repeatedly until the irritating 'drring' sound stops. After a while (about a minute, maybe less), it will play a weird sample that is nowhere in the game. Leave it longer and it will play really strange stuff. Be patient, there is a long interval between each sample.
Fight Reptile
To fight Reptile start a One Player Game. At The Pit, Look to the Moon. There must be silhouettes gliding past - this will occur every 6th game. Win Double Flawless Victory with Fatality without Blocking at all. A message will appear. To fight Reptile with Sonya Blade, repeat the procedure except do not enable the Blood code. Win with a double flawless victory that follows her Kiss of Death fatality. Then, the opponent will be Reptile.
GameGenie Kodes
- Misc Codes
- ABNT-CABN - Create blood
- AKRA-AA7N - Infinite time
- WBRA-AAEA - Each round is 90 seconds
- NBRA-AAEA - Each round is 60 seconds
- GBRA-AAEA - Each round is 30 seconds
- CBRA-AAEA - Each round is 10 seconds
- A2JT-DA9W - Always fight in the Courtyard
- AEJT-DA9W - After 1st round, most fights are at the Palace Gates
- AJJT-DA9W - After 1st round, most fights are in the Warrior Shrine
- ANJT-DA9W - After 1st round, most fights are in the Pit
- ATJT-DA9W - After 1st round, most fights are in the Throne Room
- AYJT-DA9W - After 1st round, most fights are in Goro's Lair
- AC2T-B67C + AAJT-DA4E + RG2T-A6ZA - Always fight Johnny Cage
- AG2T-B67C + AEJT-DA4E + RG2T-A6ZA - Always fight Kano
- AL2T-B67C + AJJT-DA4E + RG2T-A6ZA - Always fight Rayden
- AR2T-B67C + ANJT-DA4E + RG2T-A6ZA - Always fight Liu Kang
- AW2T-B67C + ATJT-DA4E + RG2T-A6ZA - Always fight Scorpion
- A02T-B67C + AYJT-DA4E + RG2T-A6ZA - Always fight Sub-Zero
- A42T-B67C + A2JT-DA4E + RG2T-A6ZA - Always fight Sonya Blade
- A82T-B67C + A6JT-DA4E + RG2T-A6ZA - Always fight Goro
- ABCA-BBAA - Invisible Characters with Shadows
- AXDA-AA5L - Turbo Mode
- AJ9A-CAG2 - Start on match 2
- AN9A-CAG2 - Start on match 3
- AT9A-CAG2 - Start on match 4
- AY9A-CAG2 - Start on match 5
- A29A-CAG2 - Start on match 6
- A69A-CAG2 - Start on mirror match
- BA9A-CAG2 - Start on endurance 1 match
- BE9A-CAG2 - Start on endurance 2 match
- BJ9A-CAG2 - Start on endurance 3 match
- BN9A-CAG2 - Start on match with Goro
- BT9A-CAG2 - Start on match with Shang Tsung
- AKXA-AA22 - Always get Flawless Victory bonus
- AC7T-AAA2 - All throws do no damage
- SC7T-AAA2 - All throws do more damage
- 8C7T-AAA2 - All throws do maximum damage
- GamePlay Codes (For the following codes the result will acquire only if the opponent uses block)
- AEMT-CACG - Kano's High Punch does no damage
- AEMT-CAC2 - Kano's Low Punch does no damage
- AYMT-CAG0 - Kano's High Kick does no damage
- AYMT-CAHJ - Kano's Low Kick does no damage
- A2MT-CAD6 - Kano's Head Blow does no damage
- ATMT-CADL - Kano's Knee does no damage
- AYMT-CAGE - Kano's Crouched Kick does no damage
- BJMT-CAFW - Kano's Uppercut does no damage
- BJMT-CABY - Kano's Roundhouse Kick does no damage
- AYMT-CAFA - Kano's Foot Sweep does no damage
- A2NA-CAAN - Kano's Flying Punch does no damage
- AYMT-CAER - Kano's Jump Kick does no damage
- A6MA-CAHN - Kano's Cannonball does no damage
- A2MT-CABC - Kano's Knife does no damage
- AEMT-D6CG - Kano's High Punch does more damage
- AEMT-D6C2 - Kano's Low Punch does more damage
- AYMT-CT00 - Kano's High Kick does more damage
- AYMT-CT1J - Kano's Low Kick does more damage
- A2MT-CTX6 - Kano's Head Blow does more damage
- ATMT-CTXL - Kano's Knee does more damage
- AYMT-D2RE - Kano's Crouched Kick does more damage
- BJMT-DT7W - Kano's Uppercut does more damage
- BJMT-CA3Y - Kano's Roundhouse Kick does more damage
- AYMT-D2PA - Kano's Foot Sweep does more damage
- A2NA-C0TN - Kano's Flying Punch does more damage
- AYMT-D2NR - Kano's Jump Kick does more damage
- A6MA-DY1N - Kano's Cannonball does more damage
- A2MT-C0VC - Kano's Knife does more damage
- AEMT-D94G - Kano's High Punch does maximum damage
- AEMT-D942 - Kano's Low Punch does maximum damage
- AYMT-D980 - Kano's High Kick does maximum damage
- AYMT-D99J - Kano's Low Kick does maximum damage
- A2MT-D956 - Kano's Head Blow does maximum damage
- ATMT-D95L - Kano's Knee does maximum damage
- AYMT-D98E - Kano's Crouched Kick does maximum damage
- BJMT-D97W - Kano's Uppercut does maximum damage
- BJMT-D93Y - Kano's Roundhouse Kick does maximum damage
- AYMT-D97A - Kano's Foot Sweep does maximum damage
- A2NA-D92N - Kano's Flying Punch does maximum damage
- AYMT-D96R - Kano's Jump Kick does maximum damage
- A6MA-D99N - Kano's Cannonball does maximum damage
- A2MT-D93C - Kano's Knife does maximum damage
- AEMA-CAAE - Johnny Cage's High Punch does no damage
- AEMA-CAA0 - Johnny Cage's Low Punch does no damage
- AYLT-CAHA - Johnny Cage's High Kick does no damage
- ATLT-CAHW - Johnny Cage's Low Kick does no damage
- AYMA-CACN - Johnny Cage's Head Blow does no damage
- ATMA-CAC8 - Johnny Cage's Knee does no damage
- AJMA-CAB4 - Johnny Cage's Crouched Kick does no damage
- BJMA-CADT - Johnny Cage's Uppercut does no damage
- BJLT-CAGR - Johnny Cage's Roundhouse Kick does no damage
- AYMA-CABJ - Johnny Cage's Foot Sweep does no damage
- A2LT-CAF6 - Johnny Cage's Flying Punch does no damage
- AYMA-CAEC - Johnny Cage's Jump Kick does no damage
- A6LT-CAB8 - Johnny Cage's Shadow Kick does no damage
- A2LT-CAE2 - Johnny Cage's Fireball does no damage
- ATLT-CADC - Johnny Cage's Split Punch does no damage
- AEMA-D6AE - Johnny Cage's High Punch does more damage
- AEMA-D6A0 - Johnny Cage's Low Punch does more damage
- AYLT-CT1A - Johnny Cage's High Kick does more damage
- ATLT-CE1W - Johnny Cage's Low Kick does more damage
- AYMA-D2LN - Johnny Cage's Head Blow does more damage
- ATMA-CTW8 - Johnny Cage's Knee does more damage
- AJMA-DTB4 - Johnny Cage's Crouched Kick does more damage
- BJMA-DT5T - Johnny Cage's Uppercut does more damage
- BJLT-CA8R - Johnny Cage's Roundhouse Kick does more damage
- AYMA-D2KJ - Johnny Cage's Foot Sweep does more damage
- A2LT-C0Z6 - Johnny Cage's Flying Punch does more damage
- AYMA-D2NC - Johnny Cage's Jump Kick does more damage
- A6LT-DYV8 - Johnny Cage's Shadow Kick does more damage
- A2LT-C0Y2 - Johnny Cage's Fireball does more damage
- ATLT-CN5C - Johnny Cage's Split Punch does more damage
- AEMA-D92E - Johnny Cage's High Punch does maximum damage
- AEMA-D920 - Johnny Cage's Low Punch does maximum damage
- AYLT-D99A - Johnny Cage's High Kick does maximum damage
- ATLT-D99W - Johnny Cage's Low Kick does maximum damage
- AYMA-D94N - Johnny Cage's Head Blow does maximum damage
- ATMA-D948 - Johnny Cage's Knee does maximum damage
- AJMA-D934 - Johnny Cage's Crouched Kick does maximum damage
- BJMA-D95T - Johnny Cage's Uppercut does maximum damage
- BJLT-D98R - Johnny Cage's Roundhouse Kick does maximum damage
- AYMA-D93J - Johnny Cage's Foot Sweep does maximum damage
- A2LT-D976 - Johnny Cage's Flying Punch does maximum damage
- AYMA-D76C - Johnny Cage's Jump Kick does maximum damage
- A6LT-D938 - Johnny Cage's Shadow Kick does maximum damage
- A2LT-D762 - Johnny Cage's Fireball does maximum damage
- ATLT-C95C - Johnny Cage's Split Punch does maximum damage
- AEPA-CAFG - Liu Kang's Low Punch does no damage
- AYPT-CAAW - Liu Kang's High Kick does no damage
- AYPT-CABE - Liu Kang's Low Kick does no damage
- AYPA-CACN - Liu Kang's Head Blow does no damage
- ATPA-CAF2 - Liu Kang's Knee does no damage
- AYPT-CAAA - Liu Kang's Crouched Kick does no damage
- BJPA-CAHR - Liu Kang's Uppercut does no damage
- BJPA-CAEC - Liu Kang's Roundhouse Kick does no damage
- AYPA-CAG6 - Liu Kang's Foot Sweep does no damage
- A2PT-CACJ - Liu Kang's Flying Punch does no damage
- AYPA-CAGL - Liu Kang's Jump Kick does no damage
- A6PA-CAB4 - Liu Kang's Special Jump Kick does no damage
- A2PA-CADT - Liu Kang's Fireball does no damage
- AEPA-D6FG - Liu Kang's Low Punch does more damage
- AYPT-CTTW - Liu Kang's High Kick does more damage
- AYPT-CTVE - Liu Kang's Low Kick does more damage
- AYPA-D2LN - Liu Kang's Head Blow does more damage
- ATPA-CTZ2 - Liu Kang's Knee does more damage
- AYPT-D2JA - Liu Kang's Crouched Kick does more damage
- BJPA-DT9R - Liu Kang's Uppercut does more damage
- BJPA-CA6C - Liu Kang's Roundhouse Kick does more damage
- AYPA-D2R6 - Liu Kang's Foot Sweep does more damage
- A2PT-C0WJ - Liu Kang's Flying Punch does more damage
- AYPA-D2RL - Liu Kang's Jump Kick does more damage
- A6PA-DYV4 - Liu Kang's Special Jump Kick does more damage
- A2PA-C0XT - Liu Kang's Fireball does more damage
- AEPA-D97G - Liu Kang's Low Punch does maximum damage
- AYPT-D92W - Liu Kang's High Kick does maximum damage
- AYPT-D93E - Liu Kang's Low Kick does maximum damage
- AYPA-D94N - Liu Kang's Head Blow does maximum damage
- ATPA-D972 - Liu Kang's Knee does maximum damage
- AYPT-D92A - Liu Kang's Crouched Kick does maximum damage
- BJPA-D99R - Liu Kang's Uppercut does maximum damage
- BJPA-D96C - Liu Kang's Roundhouse Kick does maximum damage
- AYPA-D986 - Liu Kang's Foot Sweep does maximum damage
- A2PT-D94J - Liu Kang's Flying Punch does maximum damage
- AYPA-D98L - Liu Kang's Jump Kick does maximum damage
- A6PA-D934 - Liu Kang's Special Jump Kick does maximum damage
- A2PA-D95T - Liu Kang's Fireball does maximum damage
- AELA-CADE - Sonya Blade's High Punch does no damage
- AELA-CAD0 - Sonya Blade's Low Punch does no damage
- AYKT-CAH2 - Sonya Blade's High Kick does no damage
- A2LA-CAAL - Sonya Blade's Low Kick does no damage
- AYLA-CAA6 - Sonya Blade's Head Blow does no damage
- ATLA-CABR - Sonya Blade's Knee does no damage
- AYLA-CACW - Sonya Blade's Crouched Kick does no damage
- BJLA-CAEJ - Sonya Blade's Uppercut does no damage
- BJKT-CAHG - Sonya Blade's Roundhouse Kick does no damage
- AYKT-CAGY - Sonya Blade's Foot Sweep does no damage
- A2LA-CAFN - Sonya Blade's Flying Punch does no damage
- AYLA-CACA - Sonya Blade's Jump Kick does no damage
- A2KT-CAFT - Sonya Blade's Sonic Rings does no damage
- BALA-CAF8 - Sonya Blade's Special Jump Kick does no damage
- AELA-D6DE - Sonya Blade's High Punch does more damage
- AELA-D6D0 - Sonya Blade's Low Punch does more damage
- AYKT-DJ12 - Sonya Blade's High Kick does more damage
- A2LA-DCTL - Sonya Blade's Low Kick does more damage
- AYLA-D2J6 - Sonya Blade's Head Blow does more damage
- ATLA-CTVR - Sonya Blade's Knee does more damage
- AYLA-D2LW - Sonya Blade's Crouched Kick does more damage
- BJLA-DT6J - Sonya Blade's Uppercut does more damage
- BJKT-CN9G - Sonya Blade's Roundhouse Kick does more damage
- AYKT-D2RY - Sonya Blade's Foot Sweep does more damage
- A2LA-C0ZN - Sonya Blade's Flying Punch does more damage
- AYLA-D2LA - Sonya Blade's Jump Kick does more damage
- AAKT-CTRC - Sonya Blade's Leg Grab does more damage
- A2KT-C0ZT - Sonya Blade's Sonic Rings does more damage
- BALA-DCZ8 - Sonya Blade's Special Flying Punch does more damage
- AELA-D95E - Sonya Blade's High Punch does maximum damage
- AELA-D950 - Sonya Blade's Low Punch does maximum damage
- AYKT-D992 - Sonya Blade's High Kick does maximum damage
- A2LA-D92L - Sonya Blade's Low Kick does maximum damage
- AYLA-D926 - Sonya Blade's Head Blow does maximum damage
- ATLA-D93R - Sonya Blade's Knee does maximum damage
- AYLA-D94W - Sonya Blade's Crouched Kick does maximum damage
- BJLA-D96J - Sonya Blade's Uppercut does maximum damage
- BJKT-D99G - Sonya Blade's Roundhouse Kick does maximum damage
- AYKT-D98Y - Sonya Blade's Foot Sweep does maximum damage
- A2LA-D97N - Sonya Blade's Flying Punch does maximum damage
- AYLA-D94A - Sonya Blade's Jump Kick does maximum damage
- AAKT-D98C - Sonya Blade's Leg Grab does maximum damage
- A2KT-D97T - Sonya Blade's Sonic Rings does maximum damage
- BALA-D978 - Sonya's Special Flying Punch does maximum damage
- AENT-CAA2 - Rayden's High Punch does no damage
- AENT-CAB6 - Rayden's Low Punch does no damage
- AYNA-CAHY - Rayden's High Kick does no damage
- AYNT-CAAG - Rayden's Low Kick does no damage
- AYNT-CADW - Rayden's Head Blow does no damage
- ATNT-CAEE - Rayden's Knee does no damage
- AJNT-CADA - Rayden's Crouched Kick does no damage
- BJNT-CAE0 - Rayden's Uppercut does no damage
- BJNA-CAHC - Rayden's Roundhouse Kick does no damage
- AYNT-CACR - Rayden's Foot Sweep does no damage
- A2NA-CAGT - Rayden's Flying Punch does no damage
- AYNT-CAFJ - Rayden's Jump Kick does no damage
- A6NA-CAD0 - Rayden's Flying Thunderbolt does no damage
- A2NA-CAFN - Rayden's Lightning does no damage
- AENT-D6A2 - Rayden's High Punch does more damage
- AENT-D6B6 - Rayden's Low Punch does more damage
- AYNA-CL1Y - Rayden's High Kick does more damage
- AYNT-CETG - Rayden's Low Kick does more damage
- AYNT-D2MW - Rayden's Head Blow does more damage
- ATNT-CTYE - Rayden's Knee does more damage
- AJNT-DTDA - Rayden's Crouched Kick does more damage
- BJNT-DT60 - Rayden's Uppercut does more damage
- BJNA-DY1C - Rayden's Roundhouse Kick does more damage
- AYNT-D2LR - Rayden's Foot Sweep does more damage
- A2NA-C00T - Rayden's Flying Punch does more damage
- AYNT-D2PJ - Rayden's Jump Kick does more damage
- A6NA-DYX0 - Rayden's Flying Thunderbolt does more damage
- A2NA-C0ZN - Rayden's Lightning does more damage
- AENT-D722 - Rayden's High Punch does maximum damage
- AENT-D936 - Rayden's Low Punch does maximum damage
- AYNA-D99Y - Rayden's High Kick does maximum damage
- AYNT-D92G - Rayden's Low Kick does maximum damage
- AYNT-D95W - Rayden's Head Blow does maximum damage
- ATNT-DS6E - Rayden's Knee does maximum damage
- AJNT-D95A - Rayden's Crouched Kick does maximum damage
- BJNT-D960 - Rayden's Uppercut does maximum damage
- BJNA-D99C - Rayden's Roundhouse Kick does maximum damage
- AYNT-D94R - Rayden's Foot Sweep does maximum damage
- A2NA-D98T - Rayden's Flying Punch does maximum damage
- AYNT-D97J - Rayden's Jump Kick does maximum damage
- A6NA-D950 - Rayden's Flying Thunderbolt does maximum damage
- A2NA-D97N - Rayden's Lightning does maximum damage
- AERA-CAB6 - Any ninja's High Punch does no damage
- AERA-CACR - Any ninja's Low Punch does no damage
- AYRA-CAF4 - Any ninja's High Kick does no damage
- AYRA-CAGN - Any ninja's Low Kick does no damage
- AYRA-CADW - Any ninja's Head Blow does no damage
- ATRA-CADA - Any ninja's Knee do noes damage
- AJRT-CAAC - Any ninja's Crouched Kick does no damage
- BJRA-CABL - Any ninja's Uppercut does no damage
- BJRA-CAHT - Any ninja's Roundhouse Kick does no damage
- AYRA-CAG8 - Any ninja's Foot Sweep does no damage
- A2RA-CAE0 - Any ninja's Flying Punch does no damage
- AYRA-CAFJ - Any ninja's Jump Kick does no damage
- AERA-D6B6 - Any ninja's High Punch does more damage
- AERA-D6CR - Any ninja's Low Punch does more damage
- AYRA-CTZ4 - Any ninja's High Kick does more damage
- AYRA-CT0N - Any ninja's Low Kick does more damage
- AYRA-D2MW - Any ninja's Head Blow does more damage
- ATRA-CTXA - Any ninja's Knee does more damage
- AJRT-DTAC - Any ninja's Crouched Kick does more damage
- BJRA-DT3L - Any ninja's Uppercut does more damage
- BJRA-CA9T - Any ninja's Roundhouse Kick does more damage
- AYRA-D2R8 - Any ninja's Foot Sweep does more damage
- A2RA-C0Y0 - Any ninja's Flying Punch does more damage
- AYRA-D2PJ - Any ninja's Jump Kick does more damage
- AERA-D936 - Any ninja's High Punch does maximum damage
- AERA-D94R - Any ninja's Low Punch does maximum damage
- AYRA-D974 - Any ninja's High Kick does maximum damage
- AYRA-D98N - Any ninja's Low Kick does maximum damage
- AYRA-D95W - Any ninja's Head Blow does maximum damage
- ATRA-D95A - Any ninja's Knee does maximum damage
- AJRT-D92C - Any ninja's Crouched Kick does maximum damage
- BJRA-D93L - Any ninja's Uppercut does maximum damage
- BJRA-D99T - Any ninja's Roundhouse Kick does maximum damage
- AYRA-D988 - Any ninja's Foot Sweep does maximum damage
- A2RA-D960 - Any ninja's Flying Punch does maximum damage
- AYRA-D97J - Any ninja's Jump Kick does maximum damage
- ANPT-CAF8 - Sub-Zero's Slide does no damage
- AJPT-CAHC - Scorpion's Harpoon does no damage
- A2PT-CAGT - Scorpion's Scorpion Split does no damage
- AARA-CTJ2 - Sub-Zero's Deep Freeze does damage (far)
- ANPT-CRP8 - Sub-Zero's Slide does more damage
- AJPT-DTHC - Scorpion's Harpoon does more damage
- A2PT-C00T - Scorpion's Scorpion Split does more damage
- AARA-D922 - Sub-Zero's Deep Freeze does maximum damage (far)
- ANPT-D978 - Sub-Zero's Slide does maximum damage
- AJPT-D99C - Scorpion's Harpoon does maximum damage
- A2PT-D98T - Scorpion's Scorpion Split does maximum damage
Pro Action Replay Kodes
Those codes work only for Version 1.0 of the game.
- Infinite Health (Player 1) FFCAB9:FA
- Infinite Health (Player 2) FFCBB9:FA
- Infinite Time For Matches FFAC7E:FA
- Only Need 1 Win For Matches (Player 1 & 2) FFAB8B:01
- Only Need 1 Win For Matches (Player 2 & CPU) FFAB8D:01
- Set Max. Strength in Bonus Game (Player 1) FFAAD8:7F
- Set Max. Strength in Bonus Game (Player 2) FFAAD9:7F
- Infinite Continues FFAB7B:03
- Set Match Modifier (NOTE1) * FFAABB:??
- 10 Enable "Cheat Enabled" Option on Menu FFFF5B:01
- 01 - Match #1
- 02 - Match #2
- 03 - Match #3
- 04 - Match #4
- 05 - Match #5
- 06 - Match #6
- 07 - Mirror Match
- 08 - Endurance #1
- 09 - Endurance #2
- 0A - Endurance #3
- 0B - Goro Match
- 0C - Final Match
Rumours
If you get to Reptile in the normal way, the Pit Scene will show up on your first endurance match. If you get to him again in the endurance, you will get to fight two Reptiles. The first Reptile looks normal, but the second one will look like the second person who you fought on the bridge (who you did the fatality on). This is very interesting because the person will look like they're doing their own moves while actually doing Reptile's. That caused a lot of rumours back in days, including that (after MKII was released) Jade was a secret character.
- Source used: MKSecrets




